I am a Computer Engineering student nearing graduation. I don't just build games; I architect them. My passion lies in merging immersive Unity game development with scalable AWS cloud backend systems.
From designing complex game mechanics to deploying serverless architectures, I thrive on challenges that push the boundaries of what's possible in interactive experiences and cloud computing. I leverage AI and prompt engineering to optimize workflows and build intelligent systems.
I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.
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